In this tutorial we will discover how to develop Watercolor Background utilizing a Gradient Mesh, tools of deformation and Blending Modes. The techniques which are explained here permit the production of intricate textural backgrounds in an easy and effective method.
How to Work with the Gradient Mesh Tool
Take the Ellipse Tool (L) and produce a circle with blue fill. Keep the circle chosen and go to Object > Create Gradient Mesh and set the variety of rows and columns in the dialog box.
Select mesh nodes with the assistance of the Direct Selection Tool (A) or Lasso Tool (Q) and recolor them in various tints of blue. Select the nodes on the edge of the circle with the aid of the Lasso Tool (Q) along the trajectory which is shown on the photo below and fill them in white.
Now, click twice on the Wrinkle Tool icon on the Toolbar. This action opens the dialog box with the settings of this tool. Set the specifications which are suggested on the picture listed below. Make circular movements on the item with the help of the Wrinkle Tool to distort the lines of Gradient Mesh. Now set up Multiply Blending Mode in the Transparency combination.
How to Create the Background
Take the Rectangle Tool (M) and develop a rectangle to be the background. Duplicate the mesh item (Option secret while dragging), alter the size of the copies, rotate them on their axis (with the help of the Selection Tool (V)) and develop something like waves above and listed below the background.
Select and group up the produced waves (Command-G). Set 40% Opacity for this group in the Transparency scheme. The developed waves are the background of the composition.
Using the exact same techniques produce the middle ground of our structure. For this group set 70% Opacity in the Transparency combination. The components of this group shouldn’t totally conceal the first group.
Now produce the foreground, the Opacity of this group is also 70%. The components of this group shouldn’t conceal the first and the second groups.
Take the Ellipse Tool (L) and develop a circle with blue fill, the size of this circle in my case is 4px. Drag this circle into the Brushes combination and conserve brand-new brush as Scatter Brush. Set its parameters in the dialog box.
Take the Paint Brush Tool (B) and produce some strokes with the help of this brush. You might alter the opacity of these strokes in the Transparency scheme and the size of the components by changing the thickness of strokes in the Stroke palette.
Select rectangular shape and go to Object > Arrange > Bring to Front. Now choose all the created components and push the shortcut Command-7, creating the Clipping Mask.